Jo Engine  9
Jo Sega Saturn Engine
Macros
conf.h File Reference

Jo Engine Internal configuration. More...

Go to the source code of this file.

Macros

#define JO_TV_RES
 Sega Saturn NTSC Screen resolution (internal use) More...
 
#define JO_TV_WIDTH
 NTSC Screen width. More...
 
#define JO_TV_WIDTH_2
 NTSC Screen width divided by 2 (math optimization purpose) More...
 
#define JO_TV_WIDTH_4
 NTSC Screen width divided by 4 (math optimization purpose) More...
 
#define JO_TV_HEIGHT
 NTSC Screen height. More...
 
#define JO_TV_HEIGHT_2
 NTSC Screen height divided by 2 (math optimization purpose) More...
 
#define JO_TV_HEIGHT_4
 NTSC Screen height divided by 4 (math optimization purpose) More...
 
#define JO_VDP2_SIZE
 VDP2 Background bitmap size. More...
 
#define JO_VDP2_WIDTH
 VDP2 Background bitmap width. More...
 
#define JO_VDP2_HEIGHT
 VDP2 Background bitmap height. More...
 
#define JO_PRINTF_BUF_SIZE
 Max character in available in jo_printf() More...
 
#define JO_MAX_FILENAME_LENGTH
 Max filename length (DOS) <=> GFS_FNAME_LEN + 1. More...
 
#define JO_FS_MAX_FILES
 Max file available in the entire file system (on the CD of course) More...
 
#define __jo_force_inline
 force inline attribute (and prevent Doxygen prototype parsing bug) More...
 

Detailed Description

Jo Engine Internal configuration.

Author
Johannes Fetz
Bug:
No known bugs.

Macro Definition Documentation

#define __jo_force_inline

force inline attribute (and prevent Doxygen prototype parsing bug)

#define JO_FS_MAX_FILES

Max file available in the entire file system (on the CD of course)

#define JO_MAX_FILENAME_LENGTH

Max filename length (DOS) <=> GFS_FNAME_LEN + 1.

#define JO_PRINTF_BUF_SIZE

Max character in available in jo_printf()

#define JO_TV_HEIGHT

NTSC Screen height.

#define JO_TV_HEIGHT_2

NTSC Screen height divided by 2 (math optimization purpose)

#define JO_TV_HEIGHT_4

NTSC Screen height divided by 4 (math optimization purpose)

#define JO_TV_RES

Sega Saturn NTSC Screen resolution (internal use)

#define JO_TV_WIDTH

NTSC Screen width.

#define JO_TV_WIDTH_2

NTSC Screen width divided by 2 (math optimization purpose)

#define JO_TV_WIDTH_4

NTSC Screen width divided by 4 (math optimization purpose)

#define JO_VDP2_HEIGHT

VDP2 Background bitmap height.

#define JO_VDP2_SIZE

VDP2 Background bitmap size.

#define JO_VDP2_WIDTH

VDP2 Background bitmap width.