Jo Engine
2024.04.28
Jo Sega Saturn Engine
jo_engine
jo
console.h
Go to the documentation of this file.
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/*
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** Jo Sega Saturn Engine
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** Copyright (c) 2012-2024, Johannes Fetz (johannesfetz@gmail.com)
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** * Neither the name of the Johannes Fetz nor the
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** names of its contributors may be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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** ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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** WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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** DISCLAIMED. IN NO EVENT SHALL Johannes Fetz BE LIABLE FOR ANY
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** DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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** (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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** LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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** ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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** SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef __JO_CONSOLE_H__
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# define __JO_CONSOLE_H__
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#ifdef JO_COMPILE_WITH_CONSOLE_SUPPORT
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/*
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** HOW TO USE YOUR KEYBOARD WITH MEDNAFEN
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**
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** 1) Edit \Emulators\mednafen\mednafen.cfg and search "ss.input.port1" and set the value to "keyboard" instead of "gamepad"
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** 2) When the emulator is running press [Ctrl]+[Shift]+[Menu] to toggle keyboard emulation in Mednafen.
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** 3) When your game runs press [Esc]+[Down] with your keyboard or [Start]+[Down] with your gamepad to display the console.
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**
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** Full documentation here: https://mednafen.github.io/documentation/ss.html
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*/
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/*
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** TYPEDEFS
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*/
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typedef
bool (*
jo_console_command_callback
)(
int
argc,
char
**argv,
int
vertical_output,
bool
*exit);
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void
jo_console_register_command_handling
(
const
jo_console_command_callback
callback);
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void
jo_console_show_dialog
(
void
);
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#endif
/* !JO_COMPILE_WITH_CONSOLE_SUPPORT */
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#endif
/* !__JO_CONSOLE_H__ */
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/*
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** END OF FILE
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*/
jo_console_register_command_handling
void jo_console_register_command_handling(const jo_console_command_callback callback)
jo_console_command_callback
bool(* jo_console_command_callback)(int argc, char **argv, int vertical_output, bool *exit)
Function prototype for jo_console_register_command_handling()
Definition:
console.h:60
jo_console_show_dialog
void jo_console_show_dialog(void)
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