Jo Engine  2020.06.22
Jo Sega Saturn Engine
console.h
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1 /*
2 ** Jo Sega Saturn Engine
3 ** Copyright (c) 2012-2020, Johannes Fetz (johannesfetz@gmail.com)
4 ** All rights reserved.
5 **
6 ** Redistribution and use in source and binary forms, with or without
7 ** modification, are permitted provided that the following conditions are met:
8 ** * Redistributions of source code must retain the above copyright
9 ** notice, this list of conditions and the following disclaimer.
10 ** * Redistributions in binary form must reproduce the above copyright
11 ** notice, this list of conditions and the following disclaimer in the
12 ** documentation and/or other materials provided with the distribution.
13 ** * Neither the name of the Johannes Fetz nor the
14 ** names of its contributors may be used to endorse or promote products
15 ** derived from this software without specific prior written permission.
16 **
17 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
18 ** ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19 ** WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20 ** DISCLAIMED. IN NO EVENT SHALL Johannes Fetz BE LIABLE FOR ANY
21 ** DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 ** (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23 ** LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 ** ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
26 ** SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
35 #ifndef __JO_CONSOLE_H__
36 # define __JO_CONSOLE_H__
37 
38 #ifdef JO_COMPILE_WITH_CONSOLE_SUPPORT
39 
40 /*
41 ** HOW TO USE YOUR KEYBOARD WITH MEDNAFEN
42 **
43 ** 1) Edit \Emulators\mednafen\mednafen.cfg and search "ss.input.port1" and set the value to "keyboard" instead of "gamepad"
44 ** 2) When the emulator is running press [Ctrl]+[Shift]+[Menu] to toggle keyboard emulation in Mednafen.
45 ** 3) When your game runs press [Esc]+[Down] with your keyboard or [Start]+[Down] with your gamepad to display the console.
46 **
47 ** Full documentation here: https://mednafen.github.io/documentation/ss.html
48 */
49 
50 /*
51 ** TYPEDEFS
52 */
60 typedef bool (*jo_console_command_callback)(int argc, char **argv, int vertical_output, bool *exit);
61 
64 
65 #endif /* !JO_COMPILE_WITH_CONSOLE_SUPPORT */
66 
67 #endif /* !__JO_CONSOLE_H__ */
68 
69 /*
70 ** END OF FILE
71 */
jo_console_register_command_handling
void jo_console_register_command_handling(const jo_console_command_callback callback)
jo_console_command_callback
bool(* jo_console_command_callback)(int argc, char **argv, int vertical_output, bool *exit)
Function prototype for jo_console_register_command_handling()
Definition: console.h:60
jo_console_show_dialog
void jo_console_show_dialog(void)