Jo Engine  2023.08.26
Jo Sega Saturn Engine
console_builtins.h
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1 /*
2 ** Jo Sega Saturn Engine
3 ** Copyright (c) 2012-2020, Johannes Fetz (johannesfetz@gmail.com)
4 ** All rights reserved.
5 **
6 ** Redistribution and use in source and binary forms, with or without
7 ** modification, are permitted provided that the following conditions are met:
8 ** * Redistributions of source code must retain the above copyright
9 ** notice, this list of conditions and the following disclaimer.
10 ** * Redistributions in binary form must reproduce the above copyright
11 ** notice, this list of conditions and the following disclaimer in the
12 ** documentation and/or other materials provided with the distribution.
13 ** * Neither the name of the Johannes Fetz nor the
14 ** names of its contributors may be used to endorse or promote products
15 ** derived from this software without specific prior written permission.
16 **
17 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
18 ** ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19 ** WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20 ** DISCLAIMED. IN NO EVENT SHALL Johannes Fetz BE LIABLE FOR ANY
21 ** DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 ** (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23 ** LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 ** ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
26 ** SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
35 #ifndef __JO_CONSOLE_BUILTINS_H__
36 # define __JO_CONSOLE_BUILTINS_H__
37 
38 #ifdef JO_COMPILE_WITH_CONSOLE_SUPPORT
39 #ifndef JO_COMPILE_NO_CONSOLE_BUILTINS
40 
41 /*
42 ** Available builtins commands:
43 **
44 ** bkg <colorname>
45 ** - colorname: (Optional) white|black|red|green|yellow|blue|purple|cyan|gray|transparent
46 ** Default: transparent
47 **
48 ** load sprite <filename> [transparent_color_name] [subdir]
49 ** - filename: Case sensitive filename
50 ** - transparent_color_name: (Optional) white|black|red|green|yellow|blue|purple|cyan|gray|transparent
51 ** Default: transparent
52 ** - subdir: (Optional) Case sensitive subdir name
53 ** Default: Current directory
54 **
55 ** load map <layer> <zindex> <filename> [subdir]
56 ** - layer: Layer value beetween 0 and JO_MAP_MAX_LAYER
57 ** - zindex: Z-Index (signed short)
58 ** - filename: Case sensitive filename
59 ** - subdir: (Optional) Case sensitive subdir name
60 ** Default: Current directory
61 **
62 ** exit
63 */
64 
65 bool __jo_console_builtins_command_handler(int argc, char **argv, int vertical_output, bool *exit);
66 
67 #endif /* JO_COMPILE_NO_CONSOLE_BUILTINS */
68 #endif /* !JO_COMPILE_WITH_CONSOLE_SUPPORT */
69 
70 #endif /* !__JO_CONSOLE_BUILTINS_H__ */
71 
72 /*
73 ** END OF FILE
74 */
__jo_console_builtins_command_handler
bool __jo_console_builtins_command_handler(int argc, char **argv, int vertical_output, bool *exit)