Jo Engine  2023.08.26
Jo Sega Saturn Engine
video.h
Go to the documentation of this file.
1 /*
2 ** Jo Sega Saturn Engine
3 ** Copyright (c) 2012-2020, Johannes Fetz (johannesfetz@gmail.com)
4 ** All rights reserved.
5 **
6 ** Redistribution and use in source and binary forms, with or without
7 ** modification, are permitted provided that the following conditions are met:
8 ** * Redistributions of source code must retain the above copyright
9 ** notice, this list of conditions and the following disclaimer.
10 ** * Redistributions in binary form must reproduce the above copyright
11 ** notice, this list of conditions and the following disclaimer in the
12 ** documentation and/or other materials provided with the distribution.
13 ** * Neither the name of the Johannes Fetz nor the
14 ** names of its contributors may be used to endorse or promote products
15 ** derived from this software without specific prior written permission.
16 **
17 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
18 ** ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19 ** WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20 ** DISCLAIMED. IN NO EVENT SHALL Johannes Fetz BE LIABLE FOR ANY
21 ** DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 ** (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23 ** LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 ** ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
26 ** SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
38 #ifndef __JO_VIDEO_H__
39 # define __JO_VIDEO_H__
40 
41 #ifdef JO_COMPILE_WITH_VIDEO_SUPPORT
42 
43 /*
44 ** TYPEDEFS
45 */
47 typedef void (*jo_video_onstop_callback)(void);
48 
52 extern int __jo_video_sprite_id;
53 
58 bool jo_video_open_file(const char *const filename);
59 
64 
69 bool jo_video_pause(void);
70 
75 void jo_video_stop(void);
76 
81 {
82  return (__jo_video_sprite_id);
83 }
84 
85 #endif /* !JO_COMPILE_WITH_VIDEO_SUPPORT */
86 
87 #endif /* !__JO_VIDEO_H__ */
88 
89 /*
90 ** END OF FILE
91 */
jo_video_open_file
bool jo_video_open_file(const char *const filename)
Open a Sega FILM / Cinepak.
__jo_video_sprite_id
int __jo_video_sprite_id
Error handling (Internal usage)
jo_video_onstop_callback
void(* jo_video_onstop_callback)(void)
Function prototype for jo_video_play()
Definition: video.h:47
jo_video_play
bool jo_video_play(const jo_video_onstop_callback onstop)
Play the movie previously loaded.
jo_get_video_sprite
static __jo_force_inline int jo_get_video_sprite(void)
Get video sprite Id.
Definition: video.h:80
__jo_force_inline
#define __jo_force_inline
force inline attribute (and prevent Doxygen prototype parsing bug)
Definition: types.h:39
jo_video_pause
bool jo_video_pause(void)
Pause the movie (must be called after jo_video_play())
jo_video_stop
void jo_video_stop(void)
Stop the movie (must be called after jo_video_play())