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Jo Engine
2024.04.28
Jo Sega Saturn Engine
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38 #ifndef __JO_VIDEO_H__
39 # define __JO_VIDEO_H__
41 #ifdef JO_COMPILE_WITH_VIDEO_SUPPORT
bool jo_video_open_file(const char *const filename)
Open a Sega FILM / Cinepak.
int __jo_video_sprite_id
Error handling (Internal usage)
void(* jo_video_onstop_callback)(void)
Function prototype for jo_video_play()
Definition: video.h:47
bool jo_video_play(const jo_video_onstop_callback onstop)
Play the movie previously loaded.
static __jo_force_inline int jo_get_video_sprite(void)
Get video sprite Id.
Definition: video.h:80
#define __jo_force_inline
force inline attribute (and prevent Doxygen prototype parsing bug)
Definition: types.h:39
bool jo_video_pause(void)
Pause the movie (must be called after jo_video_play())
void jo_video_stop(void)
Stop the movie (must be called after jo_video_play())