Jo Engine
2026.11.1
Jo Sega Saturn Engine
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
R
S
T
U
V
W
X
Y
Z
_
- c -
c :
jo_list_data
camera :
jo_voxel
cartridge_code :
jo_smpc_status
casing :
jo_level_weap_record
cell :
jo_level_prtl_record
,
jo_level_terr_header
center :
jo_3d_model
center_sprites_according_to_thickness :
jo_homing_laser
center_x :
jo_vdp1_window
center_y :
jo_vdp1_window
ch_arr :
jo_list_data
clip_mode :
jo_vdp1_window
clipping :
jo_sprite_attributes
clipping_size :
jo_software_renderer_gfx
cls :
jo_level_enti_record
code :
jo_peripheral_keyboard
color :
jo_3d_polygon_attribute
,
jo_software_renderer_vertex
,
jo_vdp1_sprite_attribute
color_buffer :
jo_software_renderer_gfx
color_buffer_size :
jo_software_renderer_gfx
color_mode :
jo_picture_definition
color_table_index :
jo_sprite_attributes
colors :
jo_level_terr_header
colr :
jo_vdp1_command
comment :
jo_backup
cond :
jo_smpc_status
condition :
jo_peripheral_keyboard
content_size :
jo_backup
contents :
jo_backup
convergence :
jo_level_weap_record
coord :
jo_list_data
corner_normals :
jo_3d_model
cos_radius :
jo_animation
count :
jo_3d_part
,
jo_3d_polygon_range
,
jo_animation
,
jo_list
ctrl :
jo_vdp1_command
cur_frame :
jo_sprite_anim
current_cos :
jo_storyboard_object_cache
current_playing_channel :
jo_sound
current_sin :
jo_storyboard_object_cache
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