Jo Engine  2020.06.22
Jo Sega Saturn Engine
Macros
sega_saturn.h File Reference

Jo Engine Sega Saturn constants (addresses, memory sizes, etc) More...

Go to the source code of this file.

Macros

#define JO_VDP1_VRAM
 VDP1 VRAM (512 kilobytes) More...
 
#define JO_VDP1_FB
 VDP1 Frame buffer (256 kilobytes) More...
 
#define JO_VDP1_REG
 VDP1 I/O register address. More...
 
#define JO_VDP1_LAST_REG
 Last VDP1 I/O register address. More...
 
#define JO_VDP1_TVMR
 TV mode selection. More...
 
#define JO_VDP1_FBCR
 Controls the frame buffer. More...
 
#define JO_VDP1_PTMR
 Plot trigger. More...
 
#define JO_VDP1_EWDR
 Erase/write color. More...
 
#define JO_VDP1_EWLR
 Erase/write upper-left position. More...
 
#define JO_VDP1_EWRR
 Erase/write lower-right position. More...
 
#define JO_VDP1_ENDR
 Force draw end. More...
 
#define JO_VDP1_EDSR
 Transfer end status. More...
 
#define JO_VDP1_LOPR
 Return the last command table processed. More...
 
#define JO_VDP1_COPR
 Return the current command table processed. More...
 
#define JO_VDP1_MODR
 Mode status. More...
 
#define JO_VDP1_USER_AREA_SIZE
 VDP1 user area size. More...
 
#define JO_VDP1_USER_AREA_END_ADDR
 VDP1 user area end address. More...
 
#define JO_VDP1_TEXTURE_DEF_BASE_ADDRESS
 VDP1 Sprite base address. More...
 
#define JO_VDP2_REG
 VDP2 I/O register address. More...
 
#define JO_VDP2_LAST_REG
 Last VDP2 I/O register address. More...
 
#define JO_VDP2_VRAM
 VDP2 VRAM (512 kilobytes) = A0 + A1 + B0 + B1. More...
 
#define JO_VDP2_VRAM_A0
 VDP2 VRAM Bank A0 (128 kilobytes) More...
 
#define JO_VDP2_VRAM_A1
 VDP2 VRAM Bank A1 (128 kilobytes) More...
 
#define JO_VDP2_VRAM_B0
 VDP2 VRAM Bank B0 (128 kilobytes) More...
 
#define JO_VDP2_VRAM_B1
 VDP2 VRAM Bank B1 (128 kilobytes) More...
 
#define JO_VDP2_CRAM
 VDP2 Color RAM (4 kilobytes) More...
 
#define JO_VDP2_BANK_SIZE
 VDP2 VRAM Bank size (128 kilobytes) More...
 
#define JO_VDP2_NBG0_CEL_ADR
 
#define JO_VDP2_NBG0_MAP_ADR
 
#define JO_VDP2_NBG1_CEL_ADR
 
#define JO_VDP2_NBG1_MAP_ADR
 
#define JO_VDP2_TVMD
 
#define JO_VDP2_EXTEN
 
#define JO_VDP2_TVSTAT
 
#define JO_VDP2_VRSIZE
 
#define JO_VDP2_HCNT
 
#define JO_VDP2_VCNT
 
#define JO_VDP2_RAMCTL
 
#define JO_VDP2_CYCA0L
 
#define JO_VDP2_CYCA0U
 
#define JO_VDP2_CYCA1L
 
#define JO_VDP2_CYCA1U
 
#define JO_VDP2_CYCB0L
 
#define JO_VDP2_CYCB0U
 
#define JO_VDP2_CYCB1L
 
#define JO_VDP2_CYCB1U
 
#define JO_VDP2_BGON
 
#define JO_VDP2_MZCTL
 
#define JO_VDP2_SFSEL
 
#define JO_VDP2_SFCODE
 
#define JO_VDP2_CHCTLA
 
#define JO_VDP2_CHCTLB
 
#define JO_VDP2_BMPNA
 
#define JO_VDP2_BMPNB
 
#define JO_VDP2_PNCN0
 
#define JO_VDP2_PNCN1
 
#define JO_VDP2_PNCN2
 
#define JO_VDP2_PNCN3
 
#define JO_VDP2_PNCR
 
#define JO_VDP2_PLSZ
 
#define JO_VDP2_MPOFN
 
#define JO_VDP2_MPOFR
 
#define JO_VDP2_MPABN0
 
#define JO_VDP2_MPCDN0
 
#define JO_VDP2_MPABN1
 
#define JO_VDP2_MPCDN1
 
#define JO_VDP2_MPABN2
 
#define JO_VDP2_MPCDN2
 
#define JO_VDP2_MPABN3
 
#define JO_VDP2_MPCDN3
 
#define JO_VDP2_MPABRA
 
#define JO_VDP2_MPCDRA
 
#define JO_VDP2_MPEFRA
 
#define JO_VDP2_MPGHRA
 
#define JO_VDP2_MPIJRA
 
#define JO_VDP2_MPKLRA
 
#define JO_VDP2_MPMNRA
 
#define JO_VDP2_MPOPRA
 
#define JO_VDP2_MPABRB
 
#define JO_VDP2_MPCDRB
 
#define JO_VDP2_MPEFRB
 
#define JO_VDP2_MPGHRB
 
#define JO_VDP2_MPIJRB
 
#define JO_VDP2_MPKLRB
 
#define JO_VDP2_MPMNRB
 
#define JO_VDP2_MPOPRB
 
#define JO_VDP2_SCXIN0
 
#define JO_VDP2_SCXDN0
 
#define JO_VDP2_SCYIN0
 
#define JO_VDP2_SCYDN0
 
#define JO_VDP2_ZMXIN0
 
#define JO_VDP2_ZMXDN0
 
#define JO_VDP2_ZMYIN0
 
#define JO_VDP2_ZMYDN0
 
#define JO_VDP2_SCXIN1
 
#define JO_VDP2_SCXDN1
 
#define JO_VDP2_SCYIN1
 
#define JO_VDP2_SCYDN1
 
#define JO_VDP2_ZMXIN1
 
#define JO_VDP2_ZMXDN1
 
#define JO_VDP2_ZMYIN1
 
#define JO_VDP2_ZMYDN1
 
#define JO_VDP2_SCXN2
 
#define JO_VDP2_SCYN2
 
#define JO_VDP2_SCXN3
 
#define JO_VDP2_SCYN3
 
#define JO_VDP2_ZMCTL
 
#define JO_VDP2_SCRCTL
 
#define JO_VDP2_VCSTAU
 
#define JO_VDP2_VCSTAL
 
#define JO_VDP2_LSTA0U
 
#define JO_VDP2_LSTA0L
 
#define JO_VDP2_LSTA1U
 
#define JO_VDP2_LSTA1L
 
#define JO_VDP2_LCTAU
 
#define JO_VDP2_LCTAL
 
#define JO_VDP2_BKTAU
 
#define JO_VDP2_BKTAL
 
#define JO_VDP2_RPMD
 
#define JO_VDP2_RPRCTL
 
#define JO_VDP2_KTCTL
 
#define JO_VDP2_KTAOF
 
#define JO_VDP2_OVPNRA
 
#define JO_VDP2_OVPNRB
 
#define JO_VDP2_RPTAU
 
#define JO_VDP2_RPTAL
 
#define JO_VDP2_WPSX0
 
#define JO_VDP2_WPSY0
 
#define JO_VDP2_WPEX0
 
#define JO_VDP2_WPEY0
 
#define JO_VDP2_WPSX1
 
#define JO_VDP2_WPSY1
 
#define JO_VDP2_WPEX1
 
#define JO_VDP2_WPEY1
 
#define JO_VDP2_WCTLA
 
#define JO_VDP2_WCTLB
 
#define JO_VDP2_WCTLC
 
#define JO_VDP2_WCTLD
 
#define JO_VDP2_LWTA0U
 
#define JO_VDP2_LWTA0L
 
#define JO_VDP2_LWTA1U
 
#define JO_VDP2_LWTA1L
 
#define JO_VDP2_SPCTL
 
#define JO_VDP2_SDCTL
 
#define JO_VDP2_CRAOFA
 
#define JO_VDP2_CRAOFB
 
#define JO_VDP2_LNCLEN
 
#define JO_VDP2_SFPRMD
 
#define JO_VDP2_CCCTL
 
#define JO_VDP2_SFCCMD
 
#define JO_VDP2_PRISA
 
#define JO_VDP2_PRISB
 
#define JO_VDP2_PRISC
 
#define JO_VDP2_PRISD
 
#define JO_VDP2_PRINA
 
#define JO_VDP2_PRINB
 
#define JO_VDP2_PRIR
 
#define JO_VDP2_RESERVE
 
#define JO_VDP2_CCRSA
 
#define JO_VDP2_CCRSB
 
#define JO_VDP2_CCRSC
 
#define JO_VDP2_CCRSD
 
#define JO_VDP2_CCRNA
 
#define JO_VDP2_CCRNB
 
#define JO_VDP2_CCRR
 
#define JO_VDP2_CCRLB
 
#define JO_VDP2_CLOFEN
 
#define JO_VDP2_CLOFSL
 
#define JO_VDP2_COAR
 
#define JO_VDP2_COAG
 
#define JO_VDP2_COAB
 
#define JO_VDP2_COBR
 
#define JO_VDP2_COBG
 
#define JO_VDP2_COBB
 
#define JO_WORK_RAM_BOOT_ROM
 ROM BIOS functions. More...
 
#define JO_WORK_RAM_SLAVE_CPU_STACK_AREA
 Slave CPU stack. More...
 
#define JO_WORK_RAM_MASTER_CPU_DEFAULT_STACK
 Master CPU stack. More...
 
#define JO_WORK_RAM_UNKNOWN_USAGE
 TODO: UNKNOW USAGE, BUT CAN I USE IT ? More...
 
#define JO_WORK_RAM_USER_PROGRAM_AND_DATA
 User area. More...
 
#define JO_WORK_RAM_SORT_LIST
 Table buffer for DMA transfers of sprite control data (MAX_POLYGON+5)*3*4BYTE = 0x549C. More...
 
#define JO_WORK_RAM_USER_PROGRAM_AND_DATA_END
 Alias to JO_WORK_RAM_SORT_LIST. More...
 
#define JO_WORK_RAM_DMA_TRANSFERT_LIST
 DMA control table for transfer requests during blanking MAX_TRANSFER*3*4BYTE = 0xF0. More...
 
#define JO_WORK_RAM_WINDOW_0_ZBUFFER
 Primary buffer for polygon sort (for window 0) 128*4 = 0x200. More...
 
#define JO_WORK_RAM_WINDOW_1_ZBUFFER
 Primary buffer 2 polygon sort (for window 1) 128*4 = 0x200. More...
 
#define JO_WORK_RAM_POLYGON_SORT_ZBUFFER
 Secondary buffer for polygon sort 256*4 = 0x400. More...
 
#define JO_WORK_RAM_SPRITE_BUFFER_1
 Sprite control data buffer (MAX_POSYGON+5)*36 = 0xFDD4. More...
 
#define JO_WORK_RAM_SPRITE_BUFFER_2
 Sprite control data buffer 2 (MAX_POSYGON+5)*36 = 0xFDD4. More...
 
#define JO_WORK_RAM_POLYGON_VERTEX_CALC_BUFFER
 Vertex position buffer for polygon calculations MAX_VERTICES*16 = 0x9C40. More...
 
#define JO_WORK_RAM_LIGHT_COLORS_BUFFER
 Data table for colors generated due to light source effects 33*32 = 0x420. More...
 
#define JO_WORK_RAM_COMMAND_BUFFER
 Command passing buffer from master to slave MAX_POLYGON*32 = 0xE100. More...
 
#define JO_WORK_RAM_STACK_AREA
 Stack area (0x216C) More...
 
#define JO_WORK_RAM_SYSTEM_WORK
 System variable area (the GBR register always points here) 0x400byte. More...
 
#define JO_WORK_RAM_SYSTEM_WORK_SIZE
 
#define JO_IS_PTR_INSIDE_USER_RAM_AREA(PTR)
 Check if the pointer is inside user area WORK RAM. More...
 
#define JO_IS_ARRAY_INSIDE_USER_RAM_AREA(ARRAY)
 Check if the array is inside user area WORK RAM. More...
 

Detailed Description

Jo Engine Sega Saturn constants (addresses, memory sizes, etc)

Author
Johannes Fetz
Bug:
No known bugs.

Macro Definition Documentation

◆ JO_IS_ARRAY_INSIDE_USER_RAM_AREA

#define JO_IS_ARRAY_INSIDE_USER_RAM_AREA (   ARRAY)

Check if the array is inside user area WORK RAM.

Parameters
ARRAYAn array like char[256]

◆ JO_IS_PTR_INSIDE_USER_RAM_AREA

#define JO_IS_PTR_INSIDE_USER_RAM_AREA (   PTR)

Check if the pointer is inside user area WORK RAM.

Parameters
PTRPointer

◆ JO_VDP1_COPR

#define JO_VDP1_COPR

Return the current command table processed.

◆ JO_VDP1_EDSR

#define JO_VDP1_EDSR

Transfer end status.

◆ JO_VDP1_ENDR

#define JO_VDP1_ENDR

Force draw end.

◆ JO_VDP1_EWDR

#define JO_VDP1_EWDR

Erase/write color.

◆ JO_VDP1_EWLR

#define JO_VDP1_EWLR

Erase/write upper-left position.

◆ JO_VDP1_EWRR

#define JO_VDP1_EWRR

Erase/write lower-right position.

◆ JO_VDP1_FB

#define JO_VDP1_FB

VDP1 Frame buffer (256 kilobytes)

◆ JO_VDP1_FBCR

#define JO_VDP1_FBCR

Controls the frame buffer.

◆ JO_VDP1_LAST_REG

#define JO_VDP1_LAST_REG

Last VDP1 I/O register address.

◆ JO_VDP1_LOPR

#define JO_VDP1_LOPR

Return the last command table processed.

◆ JO_VDP1_MODR

#define JO_VDP1_MODR

Mode status.

◆ JO_VDP1_PTMR

#define JO_VDP1_PTMR

Plot trigger.

◆ JO_VDP1_REG

#define JO_VDP1_REG

VDP1 I/O register address.

◆ JO_VDP1_TEXTURE_DEF_BASE_ADDRESS

#define JO_VDP1_TEXTURE_DEF_BASE_ADDRESS

VDP1 Sprite base address.

◆ JO_VDP1_TVMR

#define JO_VDP1_TVMR

TV mode selection.

◆ JO_VDP1_USER_AREA_END_ADDR

#define JO_VDP1_USER_AREA_END_ADDR

VDP1 user area end address.

◆ JO_VDP1_USER_AREA_SIZE

#define JO_VDP1_USER_AREA_SIZE

VDP1 user area size.

◆ JO_VDP1_VRAM

#define JO_VDP1_VRAM

VDP1 VRAM (512 kilobytes)

◆ JO_VDP2_BANK_SIZE

#define JO_VDP2_BANK_SIZE

VDP2 VRAM Bank size (128 kilobytes)

◆ JO_VDP2_BGON

#define JO_VDP2_BGON

◆ JO_VDP2_BKTAL

#define JO_VDP2_BKTAL

◆ JO_VDP2_BKTAU

#define JO_VDP2_BKTAU

◆ JO_VDP2_BMPNA

#define JO_VDP2_BMPNA

◆ JO_VDP2_BMPNB

#define JO_VDP2_BMPNB

◆ JO_VDP2_CCCTL

#define JO_VDP2_CCCTL

◆ JO_VDP2_CCRLB

#define JO_VDP2_CCRLB

◆ JO_VDP2_CCRNA

#define JO_VDP2_CCRNA

◆ JO_VDP2_CCRNB

#define JO_VDP2_CCRNB

◆ JO_VDP2_CCRR

#define JO_VDP2_CCRR

◆ JO_VDP2_CCRSA

#define JO_VDP2_CCRSA

◆ JO_VDP2_CCRSB

#define JO_VDP2_CCRSB

◆ JO_VDP2_CCRSC

#define JO_VDP2_CCRSC

◆ JO_VDP2_CCRSD

#define JO_VDP2_CCRSD

◆ JO_VDP2_CHCTLA

#define JO_VDP2_CHCTLA

◆ JO_VDP2_CHCTLB

#define JO_VDP2_CHCTLB

◆ JO_VDP2_CLOFEN

#define JO_VDP2_CLOFEN

◆ JO_VDP2_CLOFSL

#define JO_VDP2_CLOFSL

◆ JO_VDP2_COAB

#define JO_VDP2_COAB

◆ JO_VDP2_COAG

#define JO_VDP2_COAG

◆ JO_VDP2_COAR

#define JO_VDP2_COAR

◆ JO_VDP2_COBB

#define JO_VDP2_COBB

◆ JO_VDP2_COBG

#define JO_VDP2_COBG

◆ JO_VDP2_COBR

#define JO_VDP2_COBR

◆ JO_VDP2_CRAM

#define JO_VDP2_CRAM

VDP2 Color RAM (4 kilobytes)

◆ JO_VDP2_CRAOFA

#define JO_VDP2_CRAOFA

◆ JO_VDP2_CRAOFB

#define JO_VDP2_CRAOFB

◆ JO_VDP2_CYCA0L

#define JO_VDP2_CYCA0L

◆ JO_VDP2_CYCA0U

#define JO_VDP2_CYCA0U

◆ JO_VDP2_CYCA1L

#define JO_VDP2_CYCA1L

◆ JO_VDP2_CYCA1U

#define JO_VDP2_CYCA1U

◆ JO_VDP2_CYCB0L

#define JO_VDP2_CYCB0L

◆ JO_VDP2_CYCB0U

#define JO_VDP2_CYCB0U

◆ JO_VDP2_CYCB1L

#define JO_VDP2_CYCB1L

◆ JO_VDP2_CYCB1U

#define JO_VDP2_CYCB1U

◆ JO_VDP2_EXTEN

#define JO_VDP2_EXTEN

◆ JO_VDP2_HCNT

#define JO_VDP2_HCNT

◆ JO_VDP2_KTAOF

#define JO_VDP2_KTAOF

◆ JO_VDP2_KTCTL

#define JO_VDP2_KTCTL

◆ JO_VDP2_LAST_REG

#define JO_VDP2_LAST_REG

Last VDP2 I/O register address.

◆ JO_VDP2_LCTAL

#define JO_VDP2_LCTAL

◆ JO_VDP2_LCTAU

#define JO_VDP2_LCTAU

◆ JO_VDP2_LNCLEN

#define JO_VDP2_LNCLEN

◆ JO_VDP2_LSTA0L

#define JO_VDP2_LSTA0L

◆ JO_VDP2_LSTA0U

#define JO_VDP2_LSTA0U

◆ JO_VDP2_LSTA1L

#define JO_VDP2_LSTA1L

◆ JO_VDP2_LSTA1U

#define JO_VDP2_LSTA1U

◆ JO_VDP2_LWTA0L

#define JO_VDP2_LWTA0L

◆ JO_VDP2_LWTA0U

#define JO_VDP2_LWTA0U

◆ JO_VDP2_LWTA1L

#define JO_VDP2_LWTA1L

◆ JO_VDP2_LWTA1U

#define JO_VDP2_LWTA1U

◆ JO_VDP2_MPABN0

#define JO_VDP2_MPABN0

◆ JO_VDP2_MPABN1

#define JO_VDP2_MPABN1

◆ JO_VDP2_MPABN2

#define JO_VDP2_MPABN2

◆ JO_VDP2_MPABN3

#define JO_VDP2_MPABN3

◆ JO_VDP2_MPABRA

#define JO_VDP2_MPABRA

◆ JO_VDP2_MPABRB

#define JO_VDP2_MPABRB

◆ JO_VDP2_MPCDN0

#define JO_VDP2_MPCDN0

◆ JO_VDP2_MPCDN1

#define JO_VDP2_MPCDN1

◆ JO_VDP2_MPCDN2

#define JO_VDP2_MPCDN2

◆ JO_VDP2_MPCDN3

#define JO_VDP2_MPCDN3

◆ JO_VDP2_MPCDRA

#define JO_VDP2_MPCDRA

◆ JO_VDP2_MPCDRB

#define JO_VDP2_MPCDRB

◆ JO_VDP2_MPEFRA

#define JO_VDP2_MPEFRA

◆ JO_VDP2_MPEFRB

#define JO_VDP2_MPEFRB

◆ JO_VDP2_MPGHRA

#define JO_VDP2_MPGHRA

◆ JO_VDP2_MPGHRB

#define JO_VDP2_MPGHRB

◆ JO_VDP2_MPIJRA

#define JO_VDP2_MPIJRA

◆ JO_VDP2_MPIJRB

#define JO_VDP2_MPIJRB

◆ JO_VDP2_MPKLRA

#define JO_VDP2_MPKLRA

◆ JO_VDP2_MPKLRB

#define JO_VDP2_MPKLRB

◆ JO_VDP2_MPMNRA

#define JO_VDP2_MPMNRA

◆ JO_VDP2_MPMNRB

#define JO_VDP2_MPMNRB

◆ JO_VDP2_MPOFN

#define JO_VDP2_MPOFN

◆ JO_VDP2_MPOFR

#define JO_VDP2_MPOFR

◆ JO_VDP2_MPOPRA

#define JO_VDP2_MPOPRA

◆ JO_VDP2_MPOPRB

#define JO_VDP2_MPOPRB

◆ JO_VDP2_MZCTL

#define JO_VDP2_MZCTL

◆ JO_VDP2_NBG0_CEL_ADR

#define JO_VDP2_NBG0_CEL_ADR

◆ JO_VDP2_NBG0_MAP_ADR

#define JO_VDP2_NBG0_MAP_ADR

◆ JO_VDP2_NBG1_CEL_ADR

#define JO_VDP2_NBG1_CEL_ADR

◆ JO_VDP2_NBG1_MAP_ADR

#define JO_VDP2_NBG1_MAP_ADR

◆ JO_VDP2_OVPNRA

#define JO_VDP2_OVPNRA

◆ JO_VDP2_OVPNRB

#define JO_VDP2_OVPNRB

◆ JO_VDP2_PLSZ

#define JO_VDP2_PLSZ

◆ JO_VDP2_PNCN0

#define JO_VDP2_PNCN0

◆ JO_VDP2_PNCN1

#define JO_VDP2_PNCN1

◆ JO_VDP2_PNCN2

#define JO_VDP2_PNCN2

◆ JO_VDP2_PNCN3

#define JO_VDP2_PNCN3

◆ JO_VDP2_PNCR

#define JO_VDP2_PNCR

◆ JO_VDP2_PRINA

#define JO_VDP2_PRINA

◆ JO_VDP2_PRINB

#define JO_VDP2_PRINB

◆ JO_VDP2_PRIR

#define JO_VDP2_PRIR

◆ JO_VDP2_PRISA

#define JO_VDP2_PRISA

◆ JO_VDP2_PRISB

#define JO_VDP2_PRISB

◆ JO_VDP2_PRISC

#define JO_VDP2_PRISC

◆ JO_VDP2_PRISD

#define JO_VDP2_PRISD

◆ JO_VDP2_RAMCTL

#define JO_VDP2_RAMCTL

◆ JO_VDP2_REG

#define JO_VDP2_REG

VDP2 I/O register address.

◆ JO_VDP2_RESERVE

#define JO_VDP2_RESERVE

◆ JO_VDP2_RPMD

#define JO_VDP2_RPMD

◆ JO_VDP2_RPRCTL

#define JO_VDP2_RPRCTL

◆ JO_VDP2_RPTAL

#define JO_VDP2_RPTAL

◆ JO_VDP2_RPTAU

#define JO_VDP2_RPTAU

◆ JO_VDP2_SCRCTL

#define JO_VDP2_SCRCTL

◆ JO_VDP2_SCXDN0

#define JO_VDP2_SCXDN0

◆ JO_VDP2_SCXDN1

#define JO_VDP2_SCXDN1

◆ JO_VDP2_SCXIN0

#define JO_VDP2_SCXIN0

◆ JO_VDP2_SCXIN1

#define JO_VDP2_SCXIN1

◆ JO_VDP2_SCXN2

#define JO_VDP2_SCXN2

◆ JO_VDP2_SCXN3

#define JO_VDP2_SCXN3

◆ JO_VDP2_SCYDN0

#define JO_VDP2_SCYDN0

◆ JO_VDP2_SCYDN1

#define JO_VDP2_SCYDN1

◆ JO_VDP2_SCYIN0

#define JO_VDP2_SCYIN0

◆ JO_VDP2_SCYIN1

#define JO_VDP2_SCYIN1

◆ JO_VDP2_SCYN2

#define JO_VDP2_SCYN2

◆ JO_VDP2_SCYN3

#define JO_VDP2_SCYN3

◆ JO_VDP2_SDCTL

#define JO_VDP2_SDCTL

◆ JO_VDP2_SFCCMD

#define JO_VDP2_SFCCMD

◆ JO_VDP2_SFCODE

#define JO_VDP2_SFCODE

◆ JO_VDP2_SFPRMD

#define JO_VDP2_SFPRMD

◆ JO_VDP2_SFSEL

#define JO_VDP2_SFSEL

◆ JO_VDP2_SPCTL

#define JO_VDP2_SPCTL

◆ JO_VDP2_TVMD

#define JO_VDP2_TVMD

◆ JO_VDP2_TVSTAT

#define JO_VDP2_TVSTAT

◆ JO_VDP2_VCNT

#define JO_VDP2_VCNT

◆ JO_VDP2_VCSTAL

#define JO_VDP2_VCSTAL

◆ JO_VDP2_VCSTAU

#define JO_VDP2_VCSTAU

◆ JO_VDP2_VRAM

#define JO_VDP2_VRAM

VDP2 VRAM (512 kilobytes) = A0 + A1 + B0 + B1.

◆ JO_VDP2_VRAM_A0

#define JO_VDP2_VRAM_A0

VDP2 VRAM Bank A0 (128 kilobytes)

◆ JO_VDP2_VRAM_A1

#define JO_VDP2_VRAM_A1

VDP2 VRAM Bank A1 (128 kilobytes)

◆ JO_VDP2_VRAM_B0

#define JO_VDP2_VRAM_B0

VDP2 VRAM Bank B0 (128 kilobytes)

◆ JO_VDP2_VRAM_B1

#define JO_VDP2_VRAM_B1

VDP2 VRAM Bank B1 (128 kilobytes)

◆ JO_VDP2_VRSIZE

#define JO_VDP2_VRSIZE

◆ JO_VDP2_WCTLA

#define JO_VDP2_WCTLA

◆ JO_VDP2_WCTLB

#define JO_VDP2_WCTLB

◆ JO_VDP2_WCTLC

#define JO_VDP2_WCTLC

◆ JO_VDP2_WCTLD

#define JO_VDP2_WCTLD

◆ JO_VDP2_WPEX0

#define JO_VDP2_WPEX0

◆ JO_VDP2_WPEX1

#define JO_VDP2_WPEX1

◆ JO_VDP2_WPEY0

#define JO_VDP2_WPEY0

◆ JO_VDP2_WPEY1

#define JO_VDP2_WPEY1

◆ JO_VDP2_WPSX0

#define JO_VDP2_WPSX0

◆ JO_VDP2_WPSX1

#define JO_VDP2_WPSX1

◆ JO_VDP2_WPSY0

#define JO_VDP2_WPSY0

◆ JO_VDP2_WPSY1

#define JO_VDP2_WPSY1

◆ JO_VDP2_ZMCTL

#define JO_VDP2_ZMCTL

◆ JO_VDP2_ZMXDN0

#define JO_VDP2_ZMXDN0

◆ JO_VDP2_ZMXDN1

#define JO_VDP2_ZMXDN1

◆ JO_VDP2_ZMXIN0

#define JO_VDP2_ZMXIN0

◆ JO_VDP2_ZMXIN1

#define JO_VDP2_ZMXIN1

◆ JO_VDP2_ZMYDN0

#define JO_VDP2_ZMYDN0

◆ JO_VDP2_ZMYDN1

#define JO_VDP2_ZMYDN1

◆ JO_VDP2_ZMYIN0

#define JO_VDP2_ZMYIN0

◆ JO_VDP2_ZMYIN1

#define JO_VDP2_ZMYIN1

◆ JO_WORK_RAM_BOOT_ROM

#define JO_WORK_RAM_BOOT_ROM

ROM BIOS functions.

◆ JO_WORK_RAM_COMMAND_BUFFER

#define JO_WORK_RAM_COMMAND_BUFFER

Command passing buffer from master to slave MAX_POLYGON*32 = 0xE100.

◆ JO_WORK_RAM_DMA_TRANSFERT_LIST

#define JO_WORK_RAM_DMA_TRANSFERT_LIST

DMA control table for transfer requests during blanking MAX_TRANSFER*3*4BYTE = 0xF0.

◆ JO_WORK_RAM_LIGHT_COLORS_BUFFER

#define JO_WORK_RAM_LIGHT_COLORS_BUFFER

Data table for colors generated due to light source effects 33*32 = 0x420.

◆ JO_WORK_RAM_MASTER_CPU_DEFAULT_STACK

#define JO_WORK_RAM_MASTER_CPU_DEFAULT_STACK

Master CPU stack.

◆ JO_WORK_RAM_POLYGON_SORT_ZBUFFER

#define JO_WORK_RAM_POLYGON_SORT_ZBUFFER

Secondary buffer for polygon sort 256*4 = 0x400.

◆ JO_WORK_RAM_POLYGON_VERTEX_CALC_BUFFER

#define JO_WORK_RAM_POLYGON_VERTEX_CALC_BUFFER

Vertex position buffer for polygon calculations MAX_VERTICES*16 = 0x9C40.

◆ JO_WORK_RAM_SLAVE_CPU_STACK_AREA

#define JO_WORK_RAM_SLAVE_CPU_STACK_AREA

Slave CPU stack.

◆ JO_WORK_RAM_SORT_LIST

#define JO_WORK_RAM_SORT_LIST

Table buffer for DMA transfers of sprite control data (MAX_POLYGON+5)*3*4BYTE = 0x549C.

◆ JO_WORK_RAM_SPRITE_BUFFER_1

#define JO_WORK_RAM_SPRITE_BUFFER_1

Sprite control data buffer (MAX_POSYGON+5)*36 = 0xFDD4.

◆ JO_WORK_RAM_SPRITE_BUFFER_2

#define JO_WORK_RAM_SPRITE_BUFFER_2

Sprite control data buffer 2 (MAX_POSYGON+5)*36 = 0xFDD4.

◆ JO_WORK_RAM_STACK_AREA

#define JO_WORK_RAM_STACK_AREA

Stack area (0x216C)

◆ JO_WORK_RAM_SYSTEM_WORK

#define JO_WORK_RAM_SYSTEM_WORK

System variable area (the GBR register always points here) 0x400byte.

◆ JO_WORK_RAM_SYSTEM_WORK_SIZE

#define JO_WORK_RAM_SYSTEM_WORK_SIZE

◆ JO_WORK_RAM_UNKNOWN_USAGE

#define JO_WORK_RAM_UNKNOWN_USAGE

TODO: UNKNOW USAGE, BUT CAN I USE IT ?

◆ JO_WORK_RAM_USER_PROGRAM_AND_DATA

#define JO_WORK_RAM_USER_PROGRAM_AND_DATA

User area.

◆ JO_WORK_RAM_USER_PROGRAM_AND_DATA_END

#define JO_WORK_RAM_USER_PROGRAM_AND_DATA_END

Alias to JO_WORK_RAM_SORT_LIST.

◆ JO_WORK_RAM_WINDOW_0_ZBUFFER

#define JO_WORK_RAM_WINDOW_0_ZBUFFER

Primary buffer for polygon sort (for window 0) 128*4 = 0x200.

◆ JO_WORK_RAM_WINDOW_1_ZBUFFER

#define JO_WORK_RAM_WINDOW_1_ZBUFFER

Primary buffer 2 polygon sort (for window 1) 128*4 = 0x200.