Jo Engine
2026.11.1
Jo Sega Saturn Engine
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Here is a list of all variables with links to the files they belong to:
D
J
N
T
_
- _ -
__internal_keyboard_caps_lock_mapping :
keyboard.h
__internal_keyboard_normal_mapping :
keyboard.h
__jo_3d_displayed_polygon_count :
3d.h
__jo_3d_guard_band :
3d.h
__jo_3d_polygon_count :
3d.h
__jo_3d_vertice_count :
3d.h
__jo_core_vblank_count :
core.h
__jo_last_error :
core.h
__jo_sin_table :
math.h
__jo_smpc_peripherals :
smpc.h
__jo_smpc_status :
smpc.h
__jo_sprintf_buf :
tools.h
,
vdp2.h
__jo_sprite_anim_tab :
sprite_animator.h
__jo_sprite_attributes :
sprites.h
__jo_sprite_def :
sprites.h
__jo_sprite_lut :
sprites.h
__jo_sprite_pic :
sprites.h
__jo_sprite_quad :
3d.h
__jo_vdp1_current_window :
vdp1_command_pipeline.h
__jo_vdp1_depth_bias :
vdp1_command_pipeline.h
__jo_vdp1_display_level :
vdp1_command_pipeline.h
__jo_vdp1_near_z :
vdp1_command_pipeline.h
__jo_vdp1_projection_distance :
vdp1_command_pipeline.h
__jo_vdp1_system_clip_bottom :
vdp1_command_pipeline.h
__jo_vdp1_system_clip_right :
vdp1_command_pipeline.h
__jo_vdp1_windows :
vdp1_command_pipeline.h
__jo_vdp1_wireframe :
vdp1_command_pipeline.h
__jo_vdp2_nbg1_bitmap_reserved :
vdp2.h
__jo_video_sprite_id :
video.h
_jo_work_start :
sega_saturn.h
- d -
delta_time :
time.h
- j -
jo_inputs :
input.h
jo_random_seed :
math.h
- n -
noinline :
core.h
- t -
time_in_seconds :
time.h
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